CodeFinder
For your JUST BASIC Editor

By Jeff

CodeFinder is a tool to find the lines in the Editor.If you roll the Scrollbar to a place you can do with Code Finder one click select the place of the Scrollbar and next time you'll find the place again.In a project with 1500 or 2000 and more lines it is really hard to find a spezial selection in the Editor that you need for may be another project.Sometimes is good to find a code.

'Code Finder is a Tool for the Just Basic Editor
'written by Jeff Yabuti 2005
'credits to Welopez for an Example in the JB Forum
'Orginal by  Pablo Worble
'Example Pictures Without Graphic Boxes,


Nomainwin
WindowWidth = 120
WindowHeight = 615
UpperLeftX=int((DisplayWidth-WindowWidth)/2)
UpperLeftY=int((DisplayHeight-WindowHeight)/2)
'MENU'




textbox  #main.txt ,10,15,90,25
textbox  #main.txt2 ,10,550,90,25
button #main, "help",[help],UL,25,528,60,20
Bmpbutton #main.b3,"3.bmp", [doThis],UL, 3, 57

Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 87
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 87
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 93
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 93
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 99
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 99
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 105
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 105
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 111
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 111
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 117
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 117
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 123
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 123
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 129
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 129
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 135
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 135
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 141
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 141
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 147
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 147
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 153
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 153
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 159
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 159
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 165
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 165
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 171
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 171
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 177
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 177
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 183
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 183
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 189
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 189
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 195
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 195
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 201
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 201
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 207
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 207
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 213
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 213
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 219
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 219
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 225
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 225
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 231
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 231
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 237
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 237
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 243
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 243
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 249
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 249
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 255
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 255
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 261
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 261
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 267
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 267
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 273
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 273
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 279
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 279
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 285
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 285
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 291
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 291
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 297
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 297
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 303
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 303
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 309
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,309
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 315
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,315
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 321
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,321
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 327
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,327
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 333
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,333
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 339
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,339
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 345
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,345
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 351
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,351
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 357
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,357
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 363
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,363
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 369
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,369
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 375
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,375
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 381
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,381
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 387
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,387
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 393
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,393
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 399
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,399
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 405
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3,405
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 411
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 411
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 417
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 417
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 423
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 423
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 429
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 429
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 435
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 435
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 441
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 441
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 447
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 447
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 453
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 453
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 459
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 459
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 465
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 465
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 471
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 471
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 477
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 477
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 483
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 483
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 489
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 489
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 495
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 495
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 501
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 501
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 507
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 507
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 513
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 513
Bmpbutton #main.b2,"2.bmp", [doThis],UL, 3, 519
Bmpbutton #main.b1, "1.bmp", [doThis], UL, 3, 519






graphicbox #main.gb0,   0,  0, 115, 57
open "Code Finder" for GRAPHICS_NSB as #main
print #main, "trapclose [quit]"
print #main, "font MS_Sans_Serif 8"
Print #main.b1, "Disable"
PRINT #main, "FILL white"
PRINT #main.gb0, "FILL white"
PRINT #main, "when LeftButtonDown [doThis]"
wait
 [doThis]
   print #main.txt, "ok---selected"
   IF (MouseX>10 AND MouseX<80) AND (MouseY>10 AND MouseY<80) THEN
   END IF
wait

[help]
  'which is 32-bit
   run "winhlp32 CODEFINDER.hlp"
wait
wait



[quit]
close #main
wait